| Title: | Videogames and Philosophy |
|---|---|
| Course Section Number: | PHI-109-01 |
| Department: | Philosophy |
| Description: | PHI-109-01: Perspectives on Philosophy: Videogames and Philosophy. This course will serve as an introduction to philosophy by means of thinking about videogames. On the one hand, this means that thinking about videogames can help us to shed light on perennial philosophical questions. For example: Who are we? Do we have a choice in this matter? What is freedom, and what does it mean to say that we are free to act as we choose? What is real, and how do we know about it? On the other hand, work in philosophy can help us to consider important questions concerning videogames. For instance: What distinguishes videogames from other kinds of artworks? For that matter, does it make sense to think of videogames as works of art? Is it immoral to play videogames with violent or misogynist content? Can playing videogames be an important part of a good life? To tackle these questions, we will consider some important works of classical and contemporary philosophers, and we will play a number of recent games from a philosophically engaged perspective. One Course Credit, No Prerequisites |
| Credits: | 1.00 |
| Start Date: | January 14, 2019 |
| End Date: | May 4, 2019 |
| Meeting Information: |
01/14/2019-05/03/2019 Lecture Monday, Wednesday, Friday 10:00AM - 10:50AM, Lilly Library, Room LGL
|
| Faculty: | Carlson, Matthew |
Course Status & Cross-Listings
| Cross-list Group Capacity: | 18 |
|---|---|
| Cross-list Group Student Count: | 18 |
| Calculated Course Status: | WAITLISTED |
| Section Name/Title | Status | Dept. | Capacity |
Enrolled/ Available/ Waitlist |
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